Everyone has bad experiences in their jobs. Turning those bad experiences into good practices makes you more marketable, dependable, and consistent. Here are a few ways my bad experiences have helped me.
Consistency in training is necessary for learners to know what is expected of them. Building these relationships rely on something called heuristics.
Taking a page from my years as a freelance graphic designer, I developed a “Scope of work performed” matrix to help my Instructional Design team set boundaries and expectations for projects. I use what I call the “Produce, Design, Create” model.
What is and is not instructional design, and what does an instructional designer really do?